EQ DREAM - WAYPOINT MAP UI FIX

Fixes the missing WaypointsWnd window for an affected custom UI.
This package contains one XML UI definition and these instructions. No EXE,
DLL, installer, or MacroQuest plugin is included.

1. Fully close EverQuest. Open the RoF2 game folder selected in your launcher.
2. Open uifiles, then the folder for the UI you actually use (for example,
   gearcore, shinsparxx, or default).
3. Back up EQUI.xml and any existing NMS_WaypointsWnd.xml in that folder.
4. Copy the supplied NMS_WaypointsWnd.xml into that same UI folder.
5. Open that UI folder's EQUI.xml in a plain-text editor such as Notepad.
   Inside the <Composite> section, immediately before </Composite>, add:

   <Include>NMS_WaypointsWnd.xml</Include>

   Add it only if it is not already included. The line must be an active XML
   element, not inside a comment. Save as EQUI.xml, not EQUI.xml.txt.
6. Repeat for EACH custom UI you use that has its own EQUI.xml. Fixing only
   the default folder does not update a custom UI's own include list.
7. If a custom UI has NO EQUI.xml, it uses the default copy: verify the
   include in uifiles/default/EQUI.xml and put the supplied window XML in
   uifiles/default too. Do not replace a custom EQUI.xml with the default.
8. Restart EverQuest and reopen the Waypoint Map with your usual command or
   button. If needed, select the repaired skin through EQ's Load UI option.

Do not replace your entire custom EQUI.xml with someone else's file. Keep
all existing includes, styles, and settings. This fix supplies the missing
window definition; it does not unlock unattuned destinations or fix unrelated
map geometry problems.

If the window still does not load, report your UI folder name, the exact
error, and the relevant error lines in UIErrors.txt in your game folder.
The normal EQ Dream patch (including its custom DLL) must also be installed.

Official instructions:
https://triune.siliconsoul.cloud/guide.html#waypoint-map-fix
